Is the player load percentage based on # of CPUs? So if I have 2 CPUs, then I can safely go up to 200%?
Asking because around 7pm the other night, for some unknown reason at this time, all 4 of my current players doubled in load according to WPM.
All of them are now reporting well over 100% load and none of them even have 25 transactional tests on them yet.
Oddly, this occurred on two different WPM installations, one in PRD and one in DEV. Yet, the load on all players on each WPM installation doubled at the same time.